AI Insights · Timothy · April 2022
Top 5 Apple Arcade Games in Ireland for Q1 2022
Discover the performance trends of the top 5 Apple Arcade games in Ireland during the first quarter of 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Apple Arcade games in Ireland showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these games fared during this period.
Chess - Play & Learn experienced fluctuating weekly revenue, peaking at approximately $1.8K in mid-January before declining to around $753 by the end of March. Weekly downloads for the app showed a slight increase towards the end of the quarter, reaching 756 in the last week of March. The number of weekly active users remained relatively stable, ranging from 9.1K to 9.4K throughout the quarter.
For Bloons TD 6, weekly revenue saw a peak of around $400 in late December and early January, followed by a gradual decline to approximately $217 by the end of March. Weekly downloads were minimal at the beginning of the quarter but showed a significant increase towards the end, spiking to 27 in the final week of March. The game maintained a consistent number of active users, hovering around 130 to 140 throughout the quarter.
Crayola Create and Play demonstrated a notable increase in weekly revenue, reaching a high of $399 in mid-March before dropping to $68 by the end of the month. Weekly downloads saw a peak of 679 in late February, with numbers stabilizing around 256 by the end of March. The weekly active users showed a rise to 651 in late February, followed by a decline to 327 by the end of the quarter.
Farming Simulator 20 had a stable weekly revenue pattern, averaging around $150 to $190 throughout the quarter. Weekly downloads were minimal, with occasional spikes to 1 download in some weeks. Active user data was not provided.
Solitaire had consistent weekly revenue, peaking at $213 in early January and maintaining around $148 by the end of March. Weekly downloads showed a gradual decline from 640 in late December to 246 by the end of March. The number of weekly active users reached over 100K by the end of March, with a slight dip mid-quarter.
The data for these games, sourced from Sensor Tower, provides valuable insights into their performance trends. For more detailed insights and analysis, visit Sensor Tower.